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Welcome to my OpenGL tutorials. I started programming with OpenGL
during the last summer break and decided to write these tutorials to
get the better understanding of this powerful API.
There are some really good books out there to start
learning OpenGL. I've posted some of them that you
can see below. Also, you can download all the
headers and libraries that you need for these
tutorials
here.

If you find something that is incorrect in these tutorials or have any
suggestion then please let me know by emailing me
at:
Hamed.sabri@gmail.com. You can download the full source code by clicking
the "Download Source".
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OPENGL WINDOW
This tutorial shows how to setup an OpenGL WIN32
Window.
This is the simplest OpenGL example to
start. |
Download
Source
Lesson 1
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FULL SCREEN OPENGL WINDOW
If you are wondering how to run your game in full
screen mode like
most of games, here is a code to do
that. |
Download
Source
Lesson 2
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PRIMITIVES OBJECTS
Well, It
is time to make some basic geometry in OpenGL. |
Download
Source
Lesson 3
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COLOR
This tutorial shows you how to draw your objects
with color. |
Download
Source
Lesson 4
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QUADRIC OBJECTS
In this tutorial you are going to learn how to spin a cube in 3d
space. I used GL_QUADS in this tutorial.
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Download
Source
Lesson 5
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